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141. pls link a donload for eve-dev killboard 1.4 installer - in EVE General Discussion [original thread]
Originally by: Mangala Solaris Originally by: Damned Force Edited by: Damned Force on 09/06/2008 10:54:23 pls link a donload for eve-dev killboard 1.4 installer Site is down and i would need the installer very quickly. Tnx a lo...
- by Damned Force - at 2008.06.09 11:36:00
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142. pls link a donload for eve-dev killboard 1.4 installer - in EVE General Discussion [original thread]
Edited by: Damned Force on 09/06/2008 10:54:23 pls link a donload for eve-dev killboard 1.4 installer Site is down and i would need the installer very quickly. Tnx a lot for your help Sorry i donno where to post this so pls move to the proper...
- by Damned Force - at 2008.06.09 10:49:00
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143. Are Caldari best missilers or not? - in Test Server Feedback [original thread]
Originally by: KingOzar Hold on here, forget the damage bonuses. Look at what missiles are being buffed here; all short range . Caldari get bonuses to short and long range missiles, these bonuses only apply to short range. Be carefull...
- by Damned Force - at 2008.06.09 10:30:00
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144. With friends like these... - in Corporation, Alliance and Organization Discussions [original thread]
The prob is that the alliances which have or had RAGOON blue are so blind that they dont see what happening. RAGONN betraying the alliances which was blue to them or helping them. And the other alliances which are blue to bot party just relaxing a...
- by Damned Force - at 2008.06.09 09:17:00
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145. Are Caldari best missilers or not? - in Test Server Feedback [original thread]
Originally by: BiggestT The reason cal dont get a across the board damage bonus is because the other ships that simply get dmg bonus's such as the thron are actually only getting a kinetic/thermal dmg bonus, as hybrid charges can only do k...
- by Damned Force - at 2008.06.09 08:49:00
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146. EVE-DEV Killboard - in Corporation, Alliance and Organization Discussions [original thread]
Pls someone coud give me a link on a working killboard installation from eve-dev? On the latest version possible, 1.4.0 up? Tnx a lot
- by Damned Force - at 2008.06.09 08:32:00
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147. Shield Tanked Capitals - in Ships and Modules [original thread]
Originally by: Anubis Xian Most people know by now that shield tanking a capital is by far the inferior tank for more than one reason. They are relatively very cap intensive, more expensive on average, and do not compliment fleet engageme...
- by Damned Force - at 2008.06.06 13:42:00
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148. Gallente Recons - in Ships and Modules [original thread]
Edited by: Damned Force on 06/06/2008 13:36:50 Originally by: Darth Felin Originally by: Birkinz If you want to tackle and damp something then you have to use a Gallente recon. Can you describe a typical situation for it?...
- by Damned Force - at 2008.06.06 13:37:00
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149. Gallente Recons - in Ships and Modules [original thread]
Originally by: Kirja Originally by: Birkinz As you are all well aware, damps are not chance based and so the ability to completely disable almost any ships offence indefinately whilst tackling from outside their lock range is prett...
- by Damned Force - at 2008.06.05 13:54:00
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150. Gallente Recons - in Ships and Modules [original thread]
Edited by: Damned Force on 05/06/2008 13:02:30 U cant damp 4 ships down inder 120km, but u can damp 1 ship with 2 dampeners good. See what can do the minmatar recon in fleet.....The gallente is much better. And if u with 1 ship can take out ...
- by Damned Force - at 2008.06.05 12:53:00
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151. Hel, shield tank or armor tank? - in Ships and Modules [original thread]
Large scale fleet combat? No Tank. If u primaried u down
- by Damned Force - at 2008.06.05 10:59:00
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152. 750dps Hauler Tank? - in Ships and Modules [original thread]
Your best bet is a Iteron Mark V fitted for buffer and passive regen. With t2 stuff u can have around 7000 shield, therm res over 81%, kin res over 85% and peak rech around 75hp/sec. That means a buffer tank for 45-50sec and additional over 350dps...
- by Damned Force - at 2008.06.05 07:39:00
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153. Gallente Recons - in Ships and Modules [original thread]
Guys, it would be enough of the whine about gallente recons. They are good as they are atm. Sure not so extreme powerfull as was before, but good enough to fly. Im flying this ships in fleets and in small gangs too(in small gangs a bit less since ...
- by Damned Force - at 2008.06.04 13:44:00
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154. Capital Ships and Implants - in Ships and Modules [original thread]
The implants affecting ship stats and not capital modules would work well. as Armor tanker your best bet is for example a slave set
- by Damned Force - at 2008.06.04 08:35:00
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155. Combat in Empyrean Age, new Dev Blog by Greyscale - in EVE Information Portal [original thread]
Originally by: Shadow's Caress Originally by: Damned Force A kill of a militia members ship should give a great ammount of money to the killer, which ammount should be increased by the rank of the victim and the ship class he was f...
- by Damned Force - at 2008.06.02 14:53:00
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156. Combat in Empyrean Age, new Dev Blog by Greyscale - in EVE Information Portal [original thread]
A kill of a militia members ship should give a great ammount of money to the killer, which ammount should be increased by the rank of the victim and the ship class he was flown. for example the lowes rank member in a frig should give 50% of the s...
- by Damned Force - at 2008.06.02 10:32:00
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157. Faction missiles to Minmatar? - in Test Server Feedback [original thread]
Originally by: Theron Gyrow Given that Minmatar has a number of T1 ships giving bonuses to missiles, should the Minmatar corporations have faction missiles available in their LP stores? Discuss. And caladri want faction citadel torps
- by Damned Force - at 2008.06.02 08:41:00
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158. Combat in Empyrean Age, new Dev Blog by Greyscale - in EVE Information Portal [original thread]
Originally by: Kakita J Edited by: Kakita J on 02/06/2008 08:20:53 Ok, just spinning the scenario a bit further. Neutrals/opposite faction sit on low level acceleration gates in T2 ships. Best you can do is warp your own strong gang t...
- by Damned Force - at 2008.06.02 08:38:00
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159. Combat in Empyrean Age, new Dev Blog by Greyscale - in EVE Information Portal [original thread]
Originally by: Hugh Ruka nice replies :-) about what I expected ... there will be no organisation of the militia forces. you cannot lock a system down because gate guns and security hits when attacking unaligned folks (NBSI is needed for...
- by Damned Force - at 2008.06.02 07:56:00
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160. Combat in Empyrean Age, new Dev Blog by Greyscale - in EVE Information Portal [original thread]
Im still asking how u want to resolve the problem that gates(which can be used by frigs and small ships) would be camped by a t2 fleet with carriers....... Would like to see the t1 frig or destroyer which survive my moros with t2 warriors long en...
- by Damned Force - at 2008.06.02 07:00:00
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